![]() ![]() Need to check this corner? Use one of Breach’s three flashbangs or burn your stun. One thing that first-person shooters have always held as a constant has been leveraging the geometry of the map to gain an advantage, Breach takes this law and makes balloon animals out of it. However, that isn’t the only way that Breach bends the game every single ability interacts with the map itself. However, when we look at Breach, this control comes in a small dose but much more frequently. However, Breach is another animal entirely. Things like Killjoy’s ultimate feels separate here, it does check a lot of these boxes, but because it happens with less frequency and is classified as an ultimate, I believe players are more willing to let it slide.
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